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See:
Description
Interface Summary | |
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EdgeShape.IndexedRendering<V,E> | |
SettableVertexShapeTransformer<V> |
Class Summary | |
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AbstractEdgeShapeTransformer<V,E> | An interface for decorators that return a
Shape for a specified edge. |
AbstractVertexShapeTransformer<V> | |
ConstantDirectionalEdgeValueTransformer<V,E> | Returns the constructor-specified value for each edge type. |
DefaultVertexIconTransformer<V> | A simple, stateful VertexIconFunction. |
DirectionalEdgeArrowTransformer<V,E> | Returns wedge arrows for undirected edges and notched arrows for directed edges, of the specified dimensions. |
EdgeShape<V,E> | An interface for decorators that return a
Shape for a specified edge. |
EdgeShape.BentLine<V,E> | An edge shape that renders as a bent-line between the vertex endpoints. |
EdgeShape.Box<V,E> | An edge shape that renders as a loop with its nadir at the center of the vertex. |
EdgeShape.CubicCurve<V,E> | An edge shape that renders as a CubicCurve between vertex endpoints. |
EdgeShape.Line<V,E> | An edge shape that renders as a straight line between the vertex endpoints. |
EdgeShape.Loop<V,E> | An edge shape that renders as a loop with its nadir at the center of the vertex. |
EdgeShape.Orthogonal<V,E> | An edge shape that renders as a bent-line between the vertex endpoints. |
EdgeShape.QuadCurve<V,E> | An edge shape that renders as a QuadCurve between vertex endpoints. |
EdgeShape.SimpleLoop<V,E> | An edge shape that renders as a loop with its nadir at the center of the vertex. |
EdgeShape.Wedge<V,E> | An edge shape that renders as an isosceles triangle whose apex is at the destination vertex for directed edges, and as a "bowtie" shape for undirected edges. |
EllipseVertexShapeTransformer<V> | |
GradientEdgePaintTransformer<V,E> | Creates GradientPaint instances which can be used
to paint an Edge . |
InterpolatingVertexSizeTransformer<V> | Provides vertex sizes that are spaced proportionally between min_size and max_size depending on |
NumberFormattingTransformer<T> | Transforms inputs to String representations by chaining an input
Number -generating Transformer with an internal
NumberFormat instance. |
PickableEdgePaintTransformer<E> | Paints each edge according to the Paint
parameters given in the constructor, so that picked and
non-picked edges can be made to look different. |
PickableVertexIconTransformer<V> | Supplies an Icon for each vertex according to the Icon
parameters given in the constructor, so that picked and
non-picked vertices can be made to look different. |
PickableVertexPaintTransformer<V> | Paints each vertex according to the Paint
parameters given in the constructor, so that picked and
non-picked vertices can be made to look different. |
ToStringLabeller<V> | Labels vertices by their toString. |
VertexIconShapeTransformer<V> | A default implementation that stores images in a Map keyed on the vertex. |
Mechanisms for associating data (shapes, colors, values, strings, etc.) with graph elements.
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