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java.lang.Objectedu.uci.ics.jung.visualization.renderers.BasicEdgeRenderer<V,E>
edu.uci.ics.jung.visualization.renderers.ReshapingEdgeRenderer<V,E>
V - E - public class ReshapingEdgeRenderer<V,E>
uses a flatness argument to break edges into smaller segments. This produces a more detailed transformation of the edge shape
| Nested Class Summary |
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| Nested classes/interfaces inherited from interface edu.uci.ics.jung.visualization.renderers.Renderer.Edge |
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Renderer.Edge.NOOP |
| Constructor Summary | |
|---|---|
ReshapingEdgeRenderer()
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| Method Summary | |
|---|---|
protected void |
drawSimpleEdge(RenderContext<V,E> rc,
Layout<V,E> layout,
E e)
Draws the edge e, whose endpoints are at (x1,y1)
and (x2,y2), on the graphics context g. |
AffineTransform |
getArrowTransform(RenderContext<V,E> rc,
GeneralPath edgeShape,
Shape vertexShape)
Returns a transform to position the arrowhead on this edge shape at the point where it intersects the passed vertex shape. |
AffineTransform |
getArrowTransform(RenderContext<V,E> rc,
Line2D edgeShape,
Shape vertexShape)
This is used for the arrow of a directed and for one of the arrows for non-directed edges Get a transform to place the arrow shape on the passed edge at the point where it intersects the passed shape |
protected Line2D |
getFirstOutsideSegment(Line2D line,
Shape shape)
Passed Line's point1 must be inside the passed shape or an IllegalArgumentException is thrown |
protected Line2D |
getLastOutsideSegment(Line2D line,
Shape shape)
Passed Line's point2 must be inside the passed shape or an IllegalArgumentException is thrown |
AffineTransform |
getReverseArrowTransform(RenderContext<V,E> rc,
GeneralPath edgeShape,
Shape vertexShape)
Returns a transform to position the arrowhead on this edge shape at the point where it intersects the passed vertex shape. |
AffineTransform |
getReverseArrowTransform(RenderContext<V,E> rc,
GeneralPath edgeShape,
Shape vertexShape,
boolean passedGo)
Returns a transform to position the arrowhead on this edge shape at the point where it intersects the passed vertex shape. |
protected AffineTransform |
getReverseArrowTransform(RenderContext<V,E> rc,
Line2D edgeShape,
Shape vertexShape)
This is used for the reverse-arrow of a non-directed edge get a transform to place the arrow shape on the passed edge at the point where it intersects the passed shape |
protected void |
subdivide(Line2D src,
Line2D left,
Line2D right)
divide a Line2D into 2 new Line2Ds that are returned in the passed left and right instances, if non-null |
| Methods inherited from class edu.uci.ics.jung.visualization.renderers.BasicEdgeRenderer |
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paintEdge |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Methods inherited from interface edu.uci.ics.jung.visualization.renderers.Renderer.Edge |
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paintEdge |
| Constructor Detail |
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public ReshapingEdgeRenderer()
| Method Detail |
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protected void drawSimpleEdge(RenderContext<V,E> rc,
Layout<V,E> layout,
E e)
e, whose endpoints are at (x1,y1)
and (x2,y2), on the graphics context g.
The Shape provided by the EdgeShapeFunction instance
is scaled in the x-direction so that its width is equal to the distance between
(x1,y1) and (x2,y2).
drawSimpleEdge in class BasicEdgeRenderer<V,E>
public AffineTransform getArrowTransform(RenderContext<V,E> rc,
GeneralPath edgeShape,
Shape vertexShape)
getArrowTransform in class BasicEdgeRenderer<V,E>
public AffineTransform getReverseArrowTransform(RenderContext<V,E> rc,
GeneralPath edgeShape,
Shape vertexShape)
getReverseArrowTransform in class BasicEdgeRenderer<V,E>
public AffineTransform getReverseArrowTransform(RenderContext<V,E> rc,
GeneralPath edgeShape,
Shape vertexShape,
boolean passedGo)
Returns a transform to position the arrowhead on this edge shape at the point where it intersects the passed vertex shape.
The Loop edge is a special case because its staring point is not inside the vertex. The passedGo flag handles this case.
getReverseArrowTransform in class BasicEdgeRenderer<V,E>edgeShape - vertexShape - passedGo - - used only for Loop edges
public AffineTransform getArrowTransform(RenderContext<V,E> rc,
Line2D edgeShape,
Shape vertexShape)
getArrowTransform in class BasicEdgeRenderer<V,E>edgeShape - vertexShape -
protected AffineTransform getReverseArrowTransform(RenderContext<V,E> rc,
Line2D edgeShape,
Shape vertexShape)
getReverseArrowTransform in class BasicEdgeRenderer<V,E>edgeShape - vertexShape -
protected Line2D getLastOutsideSegment(Line2D line,
Shape shape)
getLastOutsideSegment in class BasicEdgeRenderer<V,E>line - line to subdivideshape - shape to compare with line
IllegalArgumentException - if the passed line's point1 is not inside the shape
protected Line2D getFirstOutsideSegment(Line2D line,
Shape shape)
getFirstOutsideSegment in class BasicEdgeRenderer<V,E>line - line to subdivideshape - shape to compare with line
IllegalArgumentException - if the passed line's point1 is not inside the shape
protected void subdivide(Line2D src,
Line2D left,
Line2D right)
subdivide in class BasicEdgeRenderer<V,E>src - the line to divideleft - the left side, or nullright - the right side, or null
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