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See:
          Description
| Interface Summary | |
|---|---|
| EdgeShape.IndexedRendering<V,E> | |
| SettableVertexShapeTransformer<V> | |
| Class Summary | |
|---|---|
| AbstractEdgeShapeTransformer<V,E> | An interface for decorators that return a 
 Shape for a specified edge. | 
| AbstractVertexShapeTransformer<V> | |
| ConstantDirectionalEdgeValueTransformer<V,E> | Returns the constructor-specified value for each edge type. | 
| DefaultVertexIconTransformer<V> | A simple, stateful VertexIconFunction. | 
| DirectionalEdgeArrowTransformer<V,E> | Returns wedge arrows for undirected edges and notched arrows for directed edges, of the specified dimensions. | 
| EdgeShape<V,E> | An interface for decorators that return a 
 Shape for a specified edge. | 
| EdgeShape.BentLine<V,E> | An edge shape that renders as a bent-line between the vertex endpoints. | 
| EdgeShape.Box<V,E> | An edge shape that renders as a loop with its nadir at the center of the vertex. | 
| EdgeShape.CubicCurve<V,E> | An edge shape that renders as a CubicCurve between vertex endpoints. | 
| EdgeShape.Line<V,E> | An edge shape that renders as a straight line between the vertex endpoints. | 
| EdgeShape.Loop<V,E> | An edge shape that renders as a loop with its nadir at the center of the vertex. | 
| EdgeShape.Orthogonal<V,E> | An edge shape that renders as a bent-line between the vertex endpoints. | 
| EdgeShape.QuadCurve<V,E> | An edge shape that renders as a QuadCurve between vertex endpoints. | 
| EdgeShape.SimpleLoop<V,E> | An edge shape that renders as a loop with its nadir at the center of the vertex. | 
| EdgeShape.Wedge<V,E> | An edge shape that renders as an isosceles triangle whose apex is at the destination vertex for directed edges, and as a "bowtie" shape for undirected edges. | 
| EllipseVertexShapeTransformer<V> | |
| GradientEdgePaintTransformer<V,E> | Creates GradientPaint instances which can be used
 to paint an Edge. | 
| InterpolatingVertexSizeTransformer<V> | Provides vertex sizes that are spaced proportionally between min_size and max_size depending on | 
| NumberFormattingTransformer<T> | Transforms inputs to String representations by chaining an input 
 Number-generating Transformer with an internal 
 NumberFormat instance. | 
| PickableEdgePaintTransformer<E> | Paints each edge according to the Paint
 parameters given in the constructor, so that picked and
 non-picked edges can be made to look different. | 
| PickableVertexIconTransformer<V> | Supplies an Icon for each vertex according to the Icon
 parameters given in the constructor, so that picked and
 non-picked vertices can be made to look different. | 
| PickableVertexPaintTransformer<V> | Paints each vertex according to the Paint
 parameters given in the constructor, so that picked and
 non-picked vertices can be made to look different. | 
| ToStringLabeller<V> | Labels vertices by their toString. | 
| VertexIconShapeTransformer<V> | A default implementation that stores images in a Map keyed on the vertex. | 
Mechanisms for associating data (shapes, colors, values, strings, etc.) with graph elements.
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